K I N E T I C   S C U L P T U R E
"O  C  T  O"

Maya | Mel Scripting

 

M  E  L :  M  A  T  R  I  X

KINETIC ART

"OCTO"

Procedural Modeling, Shading, Lighting

and Render

using

Mel Scripting

 VSFX 705  SCAD 

Software

Maya, Renderman

FX Technique

Method Used

Using Mel scripting to model, shade, animate, light, and render the "OCTO" sculpture. Arms were created from half sphere, instanced, rotated around center. I also created UI for user to adjust speed of rotation using expressions.

USER

INTERFACE

"OCTO"

Allows user to create and modify a model of the "Octo" Kinetic Art, then do animation by user can specific amount of speed for it's rotation, ​and copy using instancer from the master model 

 VSFX 705  SCAD 

Software

Maya, Renderman

FILM PROJECTS
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation

"A TALE OF LOVE AND

DARKNESS" 

HOUDINI EXPLOSION

"OLYMPUS HAS FALLEN"

SMOKE, FIRE & DEBRIS

         "G.I.JOE  RETALIATION"

    CLOTH SIMULATION

         "HANCOCK"

        HOUDINI DEBRIS

"PIRATES OF THE

CARIBBEAN"

HOUDINI SNOW

"MEET THE ROBINSON"

3D STEREOSCOPIC

"FLAGS OF OUR

FATHERS"

3D TRACKER

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