<-- ON AIR

EXPLOSION SNOW

CAR SMOKE DISINTEGRATION

FLOOD

DISINTEGRATION

GALLERY

MORE.----->

​​WIND TUNNEL

  • Maya 2011                      

Using Maya nParticles with fluid texture. Nparticles were emitted from a Fluid Rig which was created using skeleton joints. It was wrapped around shape of  the car to emit nparticles controlled by goal weight. . ThickCloud shader was used for shader. Texture Time was animated using expressions. 



Rendered using Mental Ray with 3D motion blur.



"Toyota" Wind Tunnel Commercial project as a Maya Effects Artist at Ring of Fire Studios in 2012.

CAR SKID DUST

FILM PROJECTS
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation

"A TALE OF LOVE AND

DARKNESS" 

HOUDINI EXPLOSION

"OLYMPUS HAS FALLEN"

SMOKE, FIRE & DEBRIS

         "G.I.JOE  RETALIATION"

    CLOTH SIMULATION

         "HANCOCK"

        HOUDINI DEBRIS

"PIRATES OF THE

CARIBBEAN"

HOUDINI SNOW

"MEET THE ROBINSON"

3D STEREOSCOPIC

"FLAGS OF OUR

FATHERS"

3D TRACKER

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